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C performs data-type conversions in the following four situations:
The following sections describe how operands and function arguments are
converted.
6.11.1 Usual Arithmetic Conversions
The following rules---referred to as the usual arithmetic conversions---govern the conversion of all operands in arithmetic expressions. The effect is to bring operands to a common type, which is also the type of the result. The rules govern in the following order:
The following sections elaborate on the usual arithmetic conversion
rules.
6.11.1.1 Characters and Integers
A
char
,
short int
, or
int
bit field, either signed or unsigned, or an object that has enumeration
type, can be used in an expression wherever an
int
or
unsigned int
is permitted. If an
int
can represent all values of the original type, the value is converted
to an
int
. Otherwise, it is converted to an
unsigned int
. These conversion rules are called the integer promotions.
This implementation of integer promotion is called value
preserving, as opposed to unsigned preserving in which
unsigned char
and
unsigned short
widen to
unsigned int
. Compaq C uses value-preserving promotions, as required by the
ANSI C standard, unless the common C mode is specified.
To help locate arithmetic conversions that depend on unsigned
preserving rules, Compaq C, with the check option enabled, flags
any integer promotions of
unsigned char
and
unsigned short
to
int
that could be affected by the value-preserving approach for integer
promotions.
All other arithmetic types are unchanged by the integer promotions.
In Compaq C, variables of type
char
are bytes treated as signed integers. When a longer integer is
converted to a shorter integer or to
char
, it is truncated on the left; excess bits are discarded. For example:
This code assigns hex 41 (
'A'
) to
c
. The compiler converts shorter signed integers to longer ones by sign
extension.
int i;
char c;
i = 0xFFFFFF41;
c = i;
6.11.1.2 Signed and Unsigned Integers
Conversions also take place between the various kinds of integers.
When a value with an integral type is converted to another integral type (such as int converted to long int ) and the value can be represented by the new type, the value is unchanged.
When a signed integer is converted to an unsigned integer of equal or greater size, and the signed integer value is nonnegative, its value is unchanged. If the signed integer value is negative, then:
When an integer value is demoted to an unsigned integer of smaller size, the result is the nonnegative remainder of the value divided by the number one greater than the largest representable unsigned value for the new integral type.
When an integer value is demoted to a signed integer of smaller size, or an unsigned integer is converted to its corresponding signed integer, the value is unchanged if it is small enough to be represented by the new type. Otherwise, the result is truncated; excess high-order bits are discarded and precision is lost.
Conversion between integral types of the same size, whether signed or
unsigned, results in no machine-level representation change.
6.11.1.3 Floating and Integral
When a floating-type operand is converted to an integer, the fractional
part is discarded.
When a floating-type value is to be converted at compile time to an
integer or another floating type, and the result cannot be represented,
the compiler reports a warning in the following instances:
When a value of integral type is converted to floating type, and the
value is in the range of values that can be represented, but not
exactly, the result of the conversion is either the next higher or next
lower value, whichever is the natural result of the conversion on the
hardware. See your Compaq C documentation for the conversion
result on your platform.
6.11.1.4 Floating Types
If an operand of type float appears in an expression, it is treated as a single-precision object unless the expression also involves an object of type double or long double , in which case the usual arithmetic conversion applies.
When a float is promoted to double or long double , or a double is promoted to long double , its value is unchanged.
The behavior is undefined when a
double
is demoted to
float
, or a
long double
to
double
or
float
, if the value being converted is outside the range of values that can
be represented.
If the value being converted is inside the range of values that can be
represented, but not exactly, the result is rounded to either the next
higher or next lower representable
float
value.
6.11.2 Pointer Conversions
Although two types (for example, int and long ) can have the same representation, they are still different types. This means that a pointer to int cannot be assigned to a pointer to long without using a cast. Nor can a pointer to a function of one type be assigned to a pointer to a function of a different type without using a cast. In addition, pointers to functions that have different parameter-type information, including the old-style absence of parameter-type information, are different types. In these instances, if a cast is not used, the compiler issues an error. Because there are alignment restrictions on some target processors, access through an unaligned pointer can result in a much slower access time or a machine exception.
A pointer to void can be converted to or from a pointer to any incomplete or object type. If a pointer to any incomplete or object type is converted to a pointer to void and back, the result compares equal to the original pointer.
An integral constant expression equal to 0, or such an expression cast to the void * type, is called a null pointer constant. If a null pointer constant is assigned to or compared for equality with a pointer, the constant is converted to a pointer of that type. Such a pointer is called a null pointer, and is guaranteed to compare unequal to a pointer to any object or function.
An array designator is automatically converted to a pointer to the
array type, and the pointer points to the first element of the array.
6.11.3 Function Argument Conversions
The data types of function arguments are assumed to match the types of the formal parameters unless a function prototype declaration is present. In the presence of a function prototype, all arguments in the function invocation are compared for assignment compatibility to all parameters declared in the function prototype declaration. If the type of the argument does not match the type of the parameter but is assignment compatible, C converts the argument to the type of the parameter (see Section 6.11.1). If an argument in the function invocation is not assignment compatible to a parameter declared in the function prototype declaration, an error message is generated.
If a function prototype is not present, all arguments of type float are converted to double , all arguments of type char or short are converted to type int , all arguments of type unsigned char and unsigned short are converted to unsigned int , and an array or function name is converted to the address of the named array or function. The compiler performs no other conversions automatically, and any mismatches after these conversions are programming errors.
A function designator is an expression that has function type. Except when it is the operand of the sizeof operator or the unary & operator, a function designator with type "function returning type" is converted to an expression that has type "pointer to function returning type."
This section describes the following kinds of statements in the C programming language. Except as indicated in this chapter, statements are executed in the sequence in which they appear in a function body:
A label is an identifier used to flag a location in a program as the target of a goto statement or switch statement. A label has the following syntax:
identifier : statement case constant-expression : statement |
The scope of the label is the containing function body. Variables can have the same name as a label in the function because labels and variables have different name spaces (see Section 2.15).
There are three kinds of labeled statements in C:
The last two statements are discussed in Section 7.5.2 because they can
appear only within a
switch
statement.
7.2 Compound Statements
A compound statement, or block, allows a sequence of statements to be treated as a single statement. A compound statement begins with a left brace, contains any mix of declarations and statements, and ends with a right brace, as shown in the following example:
{ int a; a = 1; int b; b = 2; } |
The ability to mix declarations and statements in any sequence in a compound statement is not allowed in common C, VAX C, and Strict ANSI89 modes. In these modes, the declarations must be specified first, followed by the statements. |
Block declarations are local to the block, and, for the rest of the block, they supersede other declarations of the same name in outer scopes.
A block is entered normally when control flows into it, or when a goto statement transfers control to a label at the beginning of the block itself. Each time the block is entered normally, storage is allocated for auto or register variables. If, on the other hand, a goto statement transfers control to a label inside the block or if the block is the body of a switch statement, these storage allocations do not occur. For more information about storage classes, see Section 2.10.
Function definitions contain compound statements. The compound
statement following the parameter declarations in a function definition
is called the function body.
7.3 Expression Statements
Any valid expression can be used as a statement by following the expression with a semicolon, as shown in the following example:
i++; |
This statement increments the value of the variable
i
. Note that
i++
is a valid C expression that can appear in more complex C statements.
For more information about the C expressions, see Chapter 6.
7.4 Null Statements
A null statement is used to provide a null operation in situations where the grammar of the language requires a statement, but the program requires no work to be done. The null statement consists of a semicolon:
;
|
The null statement is useful with the if , while , do , and for statements. The most common use of this statement is in loop operations in which all the loop activity is performed by the test portion of the loop. For example, the following statement finds the first element of an array that has a value of 0:
for (i=0; array[i] != 0; i++) ; |
In this example, the for statement is executed for its side effects only; the loop body is a null statement. See Section 7.6 for more information about iteration statements.
The null statement is also useful where a label is needed just before a brace that terminates a compound statement. (A label cannot immediately precede the right brace; it must always be attached to a statement.) For example:
if (expression1) { ... goto label_1; /* Terminates this part of the if statement */ ... label_1: ; } else ... |
A selection statement selects among a set of statements depending on
the value of a controlling expression. The selection statements are the
if
statement and the
switch
statement, which are discussed in the following sections.
7.5.1 The if Statement
The if statement has the following syntax:
if ( expression ) statement |
elseopt else-statementopt |
The statement following the control expression is executed if the value of the control expression is true (nonzero). An if statement can be written with an optional else clause that is executed if the control expression is false (0).
Consider the following example:
if (i < 1) funct(i); else { i = x++; funct(i); } |
In this example, if the value of i is less than 1, then the statement funct(i) is executed and the compound statement following the keyword else is not executed. If the value of i is not less than 1, then only the compound statement following the keyword else is executed.
The control expression in a selection statement is usually a logical expression, but it can be any expression of scalar type.
When if statements are nested, an else clause matches the most recent if statement that does not have an else clause, and is in the same block. For example:
if (i < 1) { if (j < 1) funct(j); if (k < 1) /* This if statement is associated with */ funct(k); else /* this else clause. */ funct(j + k); } |
The switch statement executes one or more of a series of cases, based on the value of a controlling expression. The switch statement has the following syntax:
switch ( expression ) statement |
The usual arithmetic conversions are performed on the control expression, but the result must have an integral type. For more information about data-type conversion, see Section 6.11. The switch statement is typically a compound statement, within which are one or more case statements executed if the control expression matches the case . The syntax for a case label and expression follows:
case constant-expression : statement |
The constant expression must have an integral type. No two case labels can specify the same value. There is no limit on the number of case labels in a switch statement.
Only one statement in the compound statement can have the following label:
default : |
The case and default labels can occur in any order, but it is common practice for the default statement to follow the case statements. Note that execution flows from the selected case into the cases following unless explicit action is taken, such as a break statement.
When the switch statement is executed, the following sequence takes place:
Example 7-1 uses the switch statement to count blanks, tabs, and new-line characters entered from the terminal.
Example 7-1 Using switch to Count Blanks, Tabs, and New Lines |
---|
/* This program counts blanks, tabs, and new lines in text * * entered from the keyboard. */ #include <stdio.h> main() { int number_tabs = 0, number_lines = 0, number_blanks = 0; int ch; while ((ch = getchar()) != EOF) switch (ch) { (1) case '\t': ++number_tabs; (2) break; case '\n': ++number_lines; break; case ' ' : ++number_blanks; break; default:; } printf("Blanks\tTabs\tNewlines\n"); printf("%6d\t%6d\t%6d\n", number_blanks, number_tabs,number_lines); } |
Key to Example 7-1:
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